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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
class | G3D::FogVolumeSurface |
An infinite fog volume, implemented by drawing at the near plane and ray marching until it hits the depth buffer. More... | |
Namespaces | |
G3D | |
Macros | |
#define | GLG3D_FogVolumeSurface_h |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define GLG3D_FogVolumeSurface_h |