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FogVolumeSurface.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::FogVolumeSurface
 An infinite fog volume, implemented by drawing at the near plane and ray marching until it hits the depth buffer. More...
 

Namespaces

 G3D
 

Macros

#define GLG3D_FogVolumeSurface_h
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ GLG3D_FogVolumeSurface_h

#define GLG3D_FogVolumeSurface_h

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15