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Framebuffer.h File Reference

Classes

class  G3D::Framebuffer::Attachment
 
class  G3D::Framebuffer
 
Holds a set of G3D::Textures for use as draw targets. More...
 

Namespaces

 G3D
 

Macros

#define G3D_gfx_Framebuffer_h
 

Detailed Description

Referenced Code: Initial implementation by Daniel Hilferty, djhilferty.sourceforge.net
Referenced Code: http://oss.sgi.com/projects/ogl-sample/registry/EXT/framebuffer_object.txt

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License

Macro Definition Documentation

◆ G3D_gfx_Framebuffer_h

#define G3D_gfx_Framebuffer_h

documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15