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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
| class | G3D::DepthEncoding |
| Encoding of the depth buffer (not the GBuffer::Field::CS_Z buffer) More... | |
| class | G3D::GBuffer::Field |
Names of fields that may be present in a GBuffer. More... | |
| class | G3D::GBuffer |
| Saito and Takahashi's Geometry Buffers, typically used today for deferred and forward+ shading. More... | |
| struct | HashTrait< G3D::DepthEncoding ::Value > |
| struct | HashTrait< G3D::DepthEncoding > |
| struct | HashTrait< G3D::GBuffer::Field ::Value > |
| struct | HashTrait< G3D::GBuffer::Field > |
| class | G3D::GBuffer::Specification::SameFields |
| Can be used with G3D::Table as an Equals and Hash function for a GBuffer::Specification. More... | |
| class | G3D::GBuffer::Specification |
Namespaces | |
| G3D | |
Macros | |
| #define | GLG3D_GBuffer_h |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
| #define GLG3D_GBuffer_h |
1.8.15