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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
struct | HashTrait< G3D::Vector4 > |
struct | PositionTrait< class G3D::Vector4 > |
class | G3D::Vector4 |
Do not subclass– this implementation makes assumptions about the memory layout. More... | |
Namespaces | |
G3D | |
Functions | |
void | G3D::deserialize (Vector4 &v, class BinaryInput &b) |
G3D::Vector4 | operator* (float s, const G3D::Vector4 &v) |
void | G3D::serialize (const Vector4 &v, class BinaryOutput &b) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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