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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
class | G3D::CallbackWidget |
A widget that takes std::functions for its event handlers, avoiding the need to subclass Widget for basic "heartbeat" functions. More... | |
class | G3D::WidgetManager::DelayedEvent |
Manages events that have been delayed by a lock. More... | |
class | G3D::EventCoordinateMapper |
Used by Widgets for mapping between 2D events and 3D rendering. More... | |
class | G3D::FullScreenWidget |
A widget that renders below everything else and fills the OSWindow. More... | |
class | G3D::Manipulator |
Exports a coordinate frame, typically in response to user input. More... | |
class | G3D::Widget |
Interface for 2D or 3D objects that experience standard virtual world events and are rendered. More... | |
class | G3D::WidgetManager |
Manages a group of G3D::Widget. More... | |
Namespaces | |
G3D | |
Macros | |
#define | GLG3D_Widget_h |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define GLG3D_Widget_h |