| Support Forum G3D Web Page |
Public Member Functions | |
| Settings () | |
| Settings (const Any &any) | |
| void | deserialize (BinaryInput &b) |
| bool | operator!= (const Settings &other) const |
| bool | operator== (const Settings &s) const |
| void | serialize (BinaryOutput &b) const |
| Any | toAny () const |
Public Attributes | |
| float | bias |
| World-space offset from polygon surface to apply for parallax/displacement mapping. More... | |
| int | iterations |
| float | scale |
| World-space scale to apply to bump height for parallax/displacement mapping. More... | |
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inline |
| G3D::BumpMap::Settings::Settings | ( | const Any & | any | ) |
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inline |
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inline |
| bool G3D::BumpMap::Settings::operator== | ( | const Settings & | s | ) | const |
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inline |
| Any G3D::BumpMap::Settings::toAny | ( | ) | const |
| float G3D::BumpMap::Settings::bias |
World-space offset from polygon surface to apply for parallax/displacement mapping.
Default is 0.
Called "bias" instead of "offset" to avoid confusion with the computed parallax offset.
Referenced by deserialize(), and serialize().
| int G3D::BumpMap::Settings::iterations |
Referenced by deserialize(), and serialize().
| float G3D::BumpMap::Settings::scale |
World-space scale to apply to bump height for parallax/displacement mapping.
Default is 0.001f.
Referenced by deserialize(), and serialize().
1.8.15