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Public Types | |
enum | Value { POS_X = 0, NEG_X = 1, POS_Y = 2, NEG_Y = 3, POS_Z = 4, NEG_Z = 5 } |
Don't use this enum; use CubeFace instances instead. More... | |
Public Member Functions | |
CubeFace (const G3D::String &x) | |
CubeFace (char v) | |
CubeFace (int v) | |
CubeFace (const G3D::Any &a) | |
CubeFace () | |
CubeFace (const Value v) | |
void | deserialize (G3D::BinaryInput &b) |
unsigned int | hashCode () const |
operator int () const | |
bool | operator!= (const CubeFace ::Value other) const |
bool | operator!= (const CubeFace other) const |
CubeFace | operator+ (const int x) const |
CubeFace & | operator++ () |
CubeFace & | operator+= (const int x) |
CubeFace | operator- (const int x) const |
CubeFace & | operator-- () |
CubeFace & | operator-= (const int x) |
bool | operator< (const CubeFace other) const |
bool | operator< (const Value other) const |
bool | operator<= (const Value other) const |
bool | operator<= (const CubeFace other) const |
CubeFace & | operator= (const G3D::Any &a) |
bool | operator== (const CubeFace ::Value other) const |
bool | operator== (const CubeFace other) const |
bool | operator> (const CubeFace other) const |
bool | operator> (const Value other) const |
bool | operator>= (const CubeFace other) const |
bool | operator>= (const Value other) const |
void | serialize (G3D::BinaryOutput &b) const |
G3D::Any | toAny () const |
const char * | toString () const |
Static Public Member Functions | |
static const char * | classname () |
static int | count () |
static Value | nthValue (int n) |
enum G3D::CubeFace::Value |
Don't use this enum; use CubeFace instances instead.
Enumerator | |
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POS_X | |
NEG_X | |
POS_Y | |
NEG_Y | |
POS_Z | |
NEG_Z |
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