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Maps the G3D default allocator (System::malloc) to an std::allocator. More...
Classes | |
struct | rebind |
Public Types | |
typedef const T * | const_pointer |
typedef const T & | const_reference |
typedef std::ptrdiff_t | difference_type |
typedef T * | pointer |
typedef T & | reference |
typedef std::size_t | size_type |
typedef T | value_type |
Public Member Functions | |
G3DAllocator () throw () | |
G3DAllocator (const G3DAllocator &) throw () | |
template<class U > | |
G3DAllocator (const G3DAllocator< U > &) throw () | |
~G3DAllocator () throw () | |
pointer | address (reference value) const |
const_pointer | address (const_reference value) const |
pointer | allocate (size_type num, const void *=0) |
void | construct (pointer p, const T &value) |
void | deallocate (pointer p, size_type num) |
void | destroy (pointer p) |
size_type | max_size () const throw () |
Maps the G3D default allocator (System::malloc) to an std::allocator.
typedef const T* G3D::G3DAllocator< T >::const_pointer |
typedef const T& G3D::G3DAllocator< T >::const_reference |
typedef std::ptrdiff_t G3D::G3DAllocator< T >::difference_type |
typedef T* G3D::G3DAllocator< T >::pointer |
typedef T& G3D::G3DAllocator< T >::reference |
typedef std::size_t G3D::G3DAllocator< T >::size_type |
typedef T G3D::G3DAllocator< T >::value_type |
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