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G3D::GuiFunctionBox Member List

This is the complete list of members for G3D::GuiFunctionBox, including all inherited members.

canChangeNumPoints() constG3D::GuiFunctionBoxinline
caption() constG3D::GuiControl
captionHeight() constG3D::GuiControl
captionWidth() constG3D::GuiControl
clampTimes(int i=NONE)G3D::GuiFunctionBoxprotected
clampValues()G3D::GuiFunctionBoxprotected
clickRect() constG3D::GuiControlinline
controlPointLocation(int i) constG3D::GuiFunctionBoxprotected
defaultCaptionHeight() const overrideG3D::GuiFunctionBoxvirtual
defaultCaptionWidth() constG3D::GuiControlinlinevirtual
drawBackground(RenderDevice *rd, const shared_ptr< GuiTheme > &skin) constG3D::GuiFunctionBoxprotected
drawControlPoints(RenderDevice *rd, const shared_ptr< GuiTheme > &skin) constG3D::GuiFunctionBoxprotected
drawSpline(RenderDevice *rd, const shared_ptr< GuiTheme > &skin) constG3D::GuiFunctionBoxprotected
enabled() constG3D::GuiControl
findControlUnderMouse(Vector2 mouse, GuiControl *&control)G3D::GuiControlinlinevirtual
fireEvent(GEventType type)G3D::GuiControlprotected
focused() constG3D::GuiControl
fromOSWindowCoords(const Vector2 &v) constG3D::GuiControl
getNearestControlPoint(const Vector2 &pixelLoc)G3D::GuiFunctionBoxprotected
GuiControl(GuiWindow *gui, const GuiText &text="")G3D::GuiControlprotected
GuiControl(GuiContainer *parent, const GuiText &text="")G3D::GuiControlprotected
GuiFunctionBox(GuiContainer *parent, const GuiText &text, Spline< float > *spline)G3D::GuiFunctionBoxprotected
GuiPane classG3D::GuiFunctionBoxfriend
LEFT_CAPTION_WIDTH enum valueG3D::GuiControlprotected
m_boundsG3D::GuiFunctionBoxprotected
m_canChangeNumPointsG3D::GuiFunctionBoxprotected
m_captionG3D::GuiControlprotected
m_captionHeightG3D::GuiControlprotected
m_captionWidthG3D::GuiControlprotected
m_clickRectG3D::GuiControlprotected
m_clipBoundsG3D::GuiFunctionBoxprotected
m_controlColorG3D::GuiFunctionBoxprotected
m_dragG3D::GuiFunctionBoxprotected
m_enabledG3D::GuiControlprotected
m_eventSourceG3D::GuiControlprotected
m_gridColorG3D::GuiFunctionBoxprotected
m_guiG3D::GuiControlprotected
m_maxTimeG3D::GuiFunctionBoxprotected
m_maxValueG3D::GuiFunctionBoxprotected
m_minTimeG3D::GuiFunctionBoxprotected
m_minValueG3D::GuiFunctionBoxprotected
m_mouseStartG3D::GuiFunctionBoxprotected
m_parentG3D::GuiControlprotected
m_rectG3D::GuiControlprotected
m_scaleG3D::GuiFunctionBoxprotected
m_selectedG3D::GuiFunctionBoxprotected
m_splineG3D::GuiFunctionBoxprotected
m_splineColorG3D::GuiFunctionBoxprotected
m_timeStartG3D::GuiFunctionBoxprotected
m_valueStartG3D::GuiFunctionBoxprotected
m_visibleG3D::GuiControlprotected
mouseOver() constG3D::GuiControl
moveBy(const Vector2 &delta)G3D::GuiControl
moveBy(float dx, float dy)G3D::GuiControl
moveRightOf(const GuiControl *control, const Vector2 &offset)G3D::GuiControl
moveRightOf(const GuiControl *control, float offsetX=0.0f)G3D::GuiControlinline
NONE enum valueG3D::GuiFunctionBoxprotected
onEvent(const GEvent &event) overrideG3D::GuiFunctionBoxprotectedvirtual
rect() constG3D::GuiControl
render(RenderDevice *rd, const shared_ptr< GuiTheme > &theme, bool ancestorsEnabled) const overrideG3D::GuiFunctionBoxprotectedvirtual
setCanChangeNumPoints(bool b)G3D::GuiFunctionBoxinline
setCaption(const GuiText &caption)G3D::GuiControlvirtual
setCaptionHeight(float c)G3D::GuiControlvirtual
setCaptionWidth(float c)G3D::GuiControlvirtual
setControlPointColor(const Color4 &c)G3D::GuiFunctionBoxinline
setCurveColor(const Color4 &c)G3D::GuiFunctionBoxinline
setEnabled(bool e)G3D::GuiControlvirtual
setEventSource(GuiControl *c)G3D::GuiControlinline
setFocused(bool b)G3D::GuiControl
setGridColor(const Color4 &c)G3D::GuiFunctionBoxinline
setHeight(float h)G3D::GuiControl
setPosition(const Vector2 &v)G3D::GuiControl
setPosition(float x, float y)G3D::GuiControl
setRect(const Rect2D &rect)G3D::GuiControlvirtual
setSize(const Vector2 &v)G3D::GuiControl
setSize(float x, float y)G3D::GuiControl
setTimeBounds(float minTime, float maxTime)G3D::GuiFunctionBoxinline
setValueBounds(float minVal, float maxVal)G3D::GuiFunctionBoxinline
setVisible(bool b)G3D::GuiControl
setWidth(float w)G3D::GuiControl
theme() constG3D::GuiControl
toolStyle() constG3D::GuiControlinlinevirtual
toOSWindowCoords(const Vector2 &v) constG3D::GuiControl
toOSWindowCoords(const Rect2D &r) constG3D::GuiControlinline
TOP_CAPTION_HEIGHT enum valueG3D::GuiControlprotected
visible() constG3D::GuiControl
window() constG3D::GuiControl
~GuiControl()G3D::GuiControlinlinevirtual

documentation generated on Wed Nov 24 2021 08:01:56 using doxygen 1.8.15