Visualization and debugging render options for Surface.
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Visualization and debugging render options for Surface.
Set by the SceneEditorWindow gui.
◆ SceneVisualizationSettings()
G3D::SceneVisualizationSettings::SceneVisualizationSettings |
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◆ showAxes
bool G3D::SceneVisualizationSettings::showAxes |
◆ showEntityBoxBoundArray
bool G3D::SceneVisualizationSettings::showEntityBoxBoundArray |
◆ showEntityBoxBounds
bool G3D::SceneVisualizationSettings::showEntityBoxBounds |
◆ showEntityNames
bool G3D::SceneVisualizationSettings::showEntityNames |
◆ showEntitySphereBounds
bool G3D::SceneVisualizationSettings::showEntitySphereBounds |
◆ showMarkers
bool G3D::SceneVisualizationSettings::showMarkers |
◆ showWireframe
bool G3D::SceneVisualizationSettings::showWireframe |