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A queue whose methods are synchronized with respect to each other. More...
Public Member Functions | |
void | clear () |
bool | empty () const |
bool | popBack (T &v) |
Returns true if v was actually read. More... | |
bool | popFront (T &v) |
Returns true if v was actually read. More... | |
void | pushBack (const T &v) |
void | pushFront (const T &v) |
int | size () const |
Note that by the time the method has returned, the value may be incorrect. More... | |
A queue whose methods are synchronized with respect to each other.
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Returns true if v was actually read.
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Returns true if v was actually read.
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inline |
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Note that by the time the method has returned, the value may be incorrect.
Referenced by G3D::ThreadsafeQueue< G3D::_internal::NetworkCallbackInfo >::empty().