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Only used for depth writing purposes by G3D::Surface.
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Public Types | |
enum | Value { REJECT_TRANSPARENCY, STOCHASTIC, STOCHASTIC_REJECT_NONTRANSPARENT } |
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static const char * | classname () |
static int | count () |
static Value | nthValue (int n) |
static const char * | toString (int i, Value &v) |
Public Attributes | |
enum G3D::TransparencyTestMode::Value | value |
Only used for depth writing purposes by G3D::Surface.
glAlphaFunc(GL_GEQUAL, 1.0f)
. Used for depth prepass, and Williams shadow maps when SVSM is enabled.
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enum G3D::TransparencyTestMode::Value G3D::TransparencyTestMode::value |