A Vector2 that packs its fields into G3D::int16 s.
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A Vector2 that packs its fields into G3D::int16 s.
◆ Vector2int16() [1/6]
G3D::Vector2int16::Vector2int16 |
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| ) |
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inline |
◆ Vector2int16() [2/6]
◆ Vector2int16() [3/6]
G3D::Vector2int16::Vector2int16 |
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const class Vector2 & |
v | ) |
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explicit |
◆ Vector2int16() [4/6]
G3D::Vector2int16::Vector2int16 |
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class BinaryInput & |
bi | ) |
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explicit |
◆ Vector2int16() [5/6]
G3D::Vector2int16::Vector2int16 |
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const class Any & |
a | ) |
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explicit |
◆ Vector2int16() [6/6]
G3D::Vector2int16::Vector2int16 |
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const class Vector2int32 & |
v | ) |
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explicit |
◆ clamp()
◆ deserialize()
void G3D::Vector2int16::deserialize |
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class BinaryInput & |
bi | ) |
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◆ isZero()
bool G3D::Vector2int16::isZero |
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| ) |
const |
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inline |
◆ max()
◆ min()
◆ operator!=()
bool G3D::Vector2int16::operator!= |
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const Vector2int16 & |
rkVector | ) |
const |
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inline |
◆ operator*() [1/2]
◆ operator*() [2/2]
Vector2int16 G3D::Vector2int16::operator* |
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const int |
s | ) |
const |
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inline |
◆ operator*=()
◆ operator+()
◆ operator+=()
◆ operator-() [1/2]
◆ operator-() [2/2]
◆ operator-=()
◆ operator<<()
Vector2int16 G3D::Vector2int16::operator<< |
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const int |
s | ) |
const |
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inline |
◆ operator=()
◆ operator==()
bool G3D::Vector2int16::operator== |
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const Vector2int16 & |
rkVector | ) |
const |
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inline |
◆ operator>>()
Vector2int16 G3D::Vector2int16::operator>> |
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const int |
s | ) |
const |
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inline |
◆ operator[]() [1/2]
G3D::int16& G3D::Vector2int16::operator[] |
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int |
i | ) |
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inline |
◆ operator[]() [2/2]
const G3D::int16& G3D::Vector2int16::operator[] |
( |
int |
i | ) |
const |
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inline |
◆ serialize()
void G3D::Vector2int16::serialize |
( |
class BinaryOutput & |
bo | ) |
const |
◆ toAny()
Any G3D::Vector2int16::toAny |
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| ) |
const |
Referenced by G3D::glMultiTexCoord(), G3D::glVertex(), HashTrait< G3D::Vector2int16 >::hashCode(), max(), min(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), and G3D::RenderDevice::setGuardBandClip2D().
Referenced by G3D::glMultiTexCoord(), G3D::glVertex(), HashTrait< G3D::Vector2int16 >::hashCode(), max(), min(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), and G3D::RenderDevice::setGuardBandClip2D().