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Public Member Functions | |
Vector3uint8 () | |
Vector3uint8 (G3D::uint8 _x, G3D::uint8 _y, G3D::uint8 _z) | |
Vector3uint8 | max (const Vector3uint8 &v) const |
Vector3uint8 | min (const Vector3uint8 &v) const |
bool | operator!= (const Vector3uint8 &other) const |
Vector3uint8 | operator* (const Vector3uint8 &other) const |
Vector3uint8 | operator* (const int s) const |
Vector3uint8 & | operator*= (const Vector3uint8 &other) |
Vector3uint8 | operator+ (const Vector3uint8 &other) const |
Vector3uint8 & | operator+= (const Vector3uint8 &other) |
Vector3uint8 | operator- (const Vector3uint8 &other) const |
Vector3uint8 & | operator-= (const Vector3uint8 &other) |
Vector3uint8 | operator<< (const int s) const |
Shifts x, y, and z. More... | |
bool | operator== (const Vector3uint8 &other) const |
Vector3uint8 | operator>> (const int s) const |
Shifts x, y, and z. More... | |
G3D::uint8 & | operator[] (int i) |
const G3D::uint8 & | operator[] (int i) const |
Public Attributes | |
G3D::uint8 | x |
G3D::uint8 | y |
G3D::uint8 | z |
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Shifts x, y, and z.
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Shifts x, y, and z.
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G3D::uint8 G3D::Vector3uint8::x |
Referenced by HashTrait< G3D::Vector3uint8 >::hashCode(), max(), min(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), and operator==().
G3D::uint8 G3D::Vector3uint8::y |
Referenced by HashTrait< G3D::Vector3uint8 >::hashCode(), max(), min(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), and operator==().
G3D::uint8 G3D::Vector3uint8::z |
Referenced by HashTrait< G3D::Vector3uint8 >::hashCode(), max(), min(), operator*(), operator*=(), operator+(), operator+=(), operator-(), operator-=(), and operator==().