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Describes the behavior of G3D::Texture, G3D::Map2D, G3D::Image3, etc.
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Public Types | |
enum | Value { CLAMP, TILE, ZERO, IGNORE, ERROR } |
Don't use this enum; use WrapMode instances instead. More... | |
Public Member Functions | |
WrapMode (const G3D::String &x) | |
WrapMode (char v) | |
WrapMode (int v) | |
WrapMode (const G3D::Any &a) | |
WrapMode () | |
WrapMode (const Value v) | |
void | deserialize (G3D::BinaryInput &b) |
unsigned int | hashCode () const |
operator int () const | |
bool | operator!= (const WrapMode ::Value other) const |
bool | operator!= (const WrapMode other) const |
WrapMode | operator+ (const int x) const |
WrapMode & | operator++ () |
WrapMode & | operator+= (const int x) |
WrapMode | operator- (const int x) const |
WrapMode & | operator-- () |
WrapMode & | operator-= (const int x) |
bool | operator< (const WrapMode other) const |
bool | operator< (const Value other) const |
bool | operator<= (const Value other) const |
bool | operator<= (const WrapMode other) const |
WrapMode & | operator= (const G3D::Any &a) |
bool | operator== (const WrapMode ::Value other) const |
bool | operator== (const WrapMode other) const |
bool | operator> (const WrapMode other) const |
bool | operator> (const Value other) const |
bool | operator>= (const WrapMode other) const |
bool | operator>= (const Value other) const |
void | serialize (G3D::BinaryOutput &b) const |
G3D::Any | toAny () const |
const char * | toString () const |
Static Public Member Functions | |
static const char * | classname () |
static int | count () |
static Value | nthValue (int n) |
static const char * | toString (int i, Value &v) |
Public Attributes | |
enum G3D::WrapMode::Value | value |
Describes the behavior of G3D::Texture, G3D::Map2D, G3D::Image3, etc.
when accessing an out-of-bounds pixel. Not all classes support all modes.
Refer to these as scoped enums, e.g., WrapMode m = WrapMode::CLAMP;
.
WrapMode::IGNORE silently discards attempts to write to out of bounds locations and returns an undefined value for reading from out of bounds locations.
WrapMode::ERROR generates an error when the pixel indices are out of bounds
WrapMode::CLAMP makes out of bounds pixels equal to the last in-range pixel along that dimension.
WrapMode::TILE computes out of bounds pixels modulo the dimension
WrapMode::ZERO treats out of bounds values as the zero value, which varies in definition according to the class used. For example, with a G3D::Texture, ZERO = Color4(0,0,0,0).
Uses the "Intelligent Enum" design pattern http://www.codeguru.com/cpp/cpp/cpp_mfc/article.php/c4001/
enum G3D::WrapMode::Value |
Don't use this enum; use WrapMode instances instead.
Enumerator | |
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CLAMP | |
TILE | |
ZERO | |
IGNORE | |
ERROR |
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enum G3D::WrapMode::Value G3D::WrapMode::value |