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glsl::AmbientOcclusion_packBilateralKey_pix Class Reference

Shader program. More...

Public Member Functions

void main ()
 
 uniform_Texture (sampler2D, normal_)
 
 uniform_Texture (sampler2D, csZ_)
 

Public Attributes

out vec4 result
 

Detailed Description

Shader program.

Member Function Documentation

◆ main()

void glsl::AmbientOcclusion_packBilateralKey_pix::main ( )
inline

◆ uniform_Texture() [1/2]

glsl::AmbientOcclusion_packBilateralKey_pix::uniform_Texture ( sampler2D  ,
normal_   
)

◆ uniform_Texture() [2/2]

glsl::AmbientOcclusion_packBilateralKey_pix::uniform_Texture ( sampler2D  ,
csZ_   
)

Member Data Documentation

◆ result

out vec4 glsl::AmbientOcclusion_packBilateralKey_pix::result

documentation generated on Wed Nov 24 2021 08:02:03 using doxygen 1.8.15