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Shader program. More...
Public Member Functions | |
void | main () |
Public Attributes | |
uniform sampler2D | blittedTexture |
out vec4 | g3d_FragColor |
uniform int | texHeight |
uniform int | texWidth |
uniform int | xOffset |
uniform int | yOffset |
Shader program.
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inline |
uniform sampler2D glsl::ArticulatedModel_blitShader_pix::blittedTexture |
out vec4 glsl::ArticulatedModel_blitShader_pix::g3d_FragColor |
uniform int glsl::ArticulatedModel_blitShader_pix::texHeight |
uniform int glsl::ArticulatedModel_blitShader_pix::texWidth |
uniform int glsl::ArticulatedModel_blitShader_pix::xOffset |
uniform int glsl::ArticulatedModel_blitShader_pix::yOffset |