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glsl::DefaultRenderer_downsampleNormal_pix Class Reference


From: McGuire and Mara, A Phenomenological Scattering Model for Order-Independent Transparency, Proceedings of the ACM Symposium on Interactive 3D Graphics and Games (I3D), Feburary 28, 2016 http://graphics.cs.williams.edu/papers/TransparencyI3D16/ More...

Public Member Functions

void main ()
 

Public Attributes

uniform Texture2D csHighResNormalTexture
 
out Point2 csOctLowResNormal
 
uniform int lowResDownsampleFactor
 

Detailed Description


From: McGuire and Mara, A Phenomenological Scattering Model for Order-Independent Transparency, Proceedings of the ACM Symposium on Interactive 3D Graphics and Games (I3D), Feburary 28, 2016 http://graphics.cs.williams.edu/papers/TransparencyI3D16/

Member Function Documentation

◆ main()

void glsl::DefaultRenderer_downsampleNormal_pix::main ( void  )
inline

Member Data Documentation

◆ csHighResNormalTexture

uniform Texture2D glsl::DefaultRenderer_downsampleNormal_pix::csHighResNormalTexture

◆ csOctLowResNormal

out Point2 glsl::DefaultRenderer_downsampleNormal_pix::csOctLowResNormal

◆ lowResDownsampleFactor

uniform int glsl::DefaultRenderer_downsampleNormal_pix::lowResDownsampleFactor

documentation generated on Wed Nov 24 2021 08:02:03 using doxygen 1.8.15