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glsl::Film_bloomExpose_pix Class Reference


This is the bloom input. More...

Public Member Functions

void main ()
 
 uniform_Texture (sampler2D, sourceTexture_)
 

Public Attributes

in vec2 g3d_TexCoord
 
uniform int2 guardBandSize
 
out vec3 result
 
uniform float sensitivity
 
uniform sampler2D toneCurve
 
uniform int yOffset
 
uniform int ySign
 

Detailed Description


This is the bloom input.

It is not used if there is no bloom.

Member Function Documentation

◆ main()

void glsl::Film_bloomExpose_pix::main ( void  )
inline

◆ uniform_Texture()

glsl::Film_bloomExpose_pix::uniform_Texture ( sampler2D  ,
sourceTexture_   
)

Member Data Documentation

◆ g3d_TexCoord

in vec2 glsl::Film_bloomExpose_pix::g3d_TexCoord

◆ guardBandSize

uniform int2 glsl::Film_bloomExpose_pix::guardBandSize

◆ result

out vec3 glsl::Film_bloomExpose_pix::result

◆ sensitivity

uniform float glsl::Film_bloomExpose_pix::sensitivity

◆ toneCurve

uniform sampler2D glsl::Film_bloomExpose_pix::toneCurve

◆ yOffset

uniform int glsl::Film_bloomExpose_pix::yOffset

◆ ySign

uniform int glsl::Film_bloomExpose_pix::ySign

documentation generated on Wed Nov 24 2021 08:02:03 using doxygen 1.8.15