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Shader program. More...
Public Member Functions | |
void | main () |
Public Attributes | |
uniform float | alphaThreshold |
in vec4 | bColor |
uniform vec2 | borderWidth |
in vec4 | fontColor |
uniform sampler2D | fontTexture |
out vec4 | result |
in vec2 | texCoord |
uniform float | textureLODBias |
Shader program.
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inline |
uniform float glsl::GFont_render_pix::alphaThreshold |
in vec4 glsl::GFont_render_pix::bColor |
uniform vec2 glsl::GFont_render_pix::borderWidth |
in vec4 glsl::GFont_render_pix::fontColor |
uniform sampler2D glsl::GFont_render_pix::fontTexture |
out vec4 glsl::GFont_render_pix::result |
in vec2 glsl::GFont_render_pix::texCoord |
uniform float glsl::GFont_render_pix::textureLODBias |