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Shader program. More...
Public Member Functions | |
| void | main (void) |
Public Attributes | |
| uniform float | adjustGamma |
| uniform float | bias |
| uniform mat4 | colorShift |
| uniform float | edgeThreshold |
| in vec2 | g3d_TexCoord |
| uniform bool | invertIntensity |
| uniform float | mipLevel |
| uniform float | motionVectorScale |
| uniform float | motionVectorSpacing |
| out vec4 | result |
| uniform float | scale |
| uniform bool | showMotionFlow |
| uniform SAMPLER_TYPE | tex_buffer |
Shader program.
|
inline |
| uniform float glsl::GuiTextureBox_Cubemap_pix::adjustGamma |
| uniform float glsl::GuiTextureBox_Cubemap_pix::bias |
| uniform mat4 glsl::GuiTextureBox_Cubemap_pix::colorShift |
| uniform float glsl::GuiTextureBox_Cubemap_pix::edgeThreshold |
| in vec2 glsl::GuiTextureBox_Cubemap_pix::g3d_TexCoord |
| uniform bool glsl::GuiTextureBox_Cubemap_pix::invertIntensity |
| uniform float glsl::GuiTextureBox_Cubemap_pix::mipLevel |
| uniform float glsl::GuiTextureBox_Cubemap_pix::motionVectorScale |
| uniform float glsl::GuiTextureBox_Cubemap_pix::motionVectorSpacing |
| out vec4 glsl::GuiTextureBox_Cubemap_pix::result |
| uniform float glsl::GuiTextureBox_Cubemap_pix::scale |
| uniform bool glsl::GuiTextureBox_Cubemap_pix::showMotionFlow |
| uniform SAMPLER_TYPE glsl::GuiTextureBox_Cubemap_pix::tex_buffer |
1.8.15