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Shader program. More...
Public Member Functions | |
void | main () |
Public Attributes | |
uniform float | alpha |
in vec3 | direction |
out vec4 | g3d_FragColor |
Shader program.
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inline |
uniform float glsl::SkyboxSurface_render_pix::alpha |
in vec3 glsl::SkyboxSurface_render_pix::direction |
out vec4 glsl::SkyboxSurface_render_pix::g3d_FragColor |