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Shader program. More...
Public Member Functions | |
void | main () |
Public Attributes | |
out vec3 | direction |
in vec4 | g3d_Vertex |
Shader program.
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inline |
out vec3 glsl::SkyboxSurface_render_vrt::direction |
in vec4 glsl::SkyboxSurface_render_vrt::g3d_Vertex |