Support Forum G3D Web Page |
Apply a color and texture.
More...
Public Member Functions | |
void | main () |
void | writePixel (vec3 premultipliedReflectionAndEmission, float coverage, vec3 transmissionCoefficient, float smoothness, float etaRatio, vec3 csPosition, vec3 csNormal) |
Public Attributes | |
out vec4 | _result |
const vec2 | backSizeMeters = vec2(1.0) |
in vec4 | color |
in vec3 | csNormal |
in vec3 | csPosition |
Apply a color and texture.
|
inline |
|
inline |
out vec4 glsl::SlowMesh_render_pix::_result |
const vec2 glsl::SlowMesh_render_pix::backSizeMeters = vec2(1.0) |
in vec4 glsl::SlowMesh_render_pix::color |
in vec3 glsl::SlowMesh_render_pix::csNormal |
in vec3 glsl::SlowMesh_render_pix::csPosition |