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Shader program. More...
Public Member Functions | |
void | main () |
Public Attributes | |
uniform int | layer |
uniform sampler2DArray | layeredSrc |
uniform int | mipLevel |
out vec4 | result |
uniform float | scale |
uniform vec2 | shift |
uniform sampler2D | src |
Shader program.
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inline |
uniform int glsl::Texture_copy_pix::layer |
uniform sampler2DArray glsl::Texture_copy_pix::layeredSrc |
uniform int glsl::Texture_copy_pix::mipLevel |
out vec4 glsl::Texture_copy_pix::result |
uniform float glsl::Texture_copy_pix::scale |
uniform vec2 glsl::Texture_copy_pix::shift |
uniform sampler2D glsl::Texture_copy_pix::src |