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glsl::VoxelSurface_render_vrt Class Reference

Shader program. More...

Public Member Functions

void main ()
 

Public Attributes

out Point3 boxCenter
 
in Radiance4 color
 
uniform float invVoxelRadius
 
in Point3 position
 
out Color3 voxelLambertian
 
uniform float voxelRadius
 

Detailed Description

Shader program.

Member Function Documentation

◆ main()

void glsl::VoxelSurface_render_vrt::main ( void  )
inline

Member Data Documentation

◆ boxCenter

out Point3 glsl::VoxelSurface_render_vrt::boxCenter

◆ color

in Radiance4 glsl::VoxelSurface_render_vrt::color

◆ invVoxelRadius

uniform float glsl::VoxelSurface_render_vrt::invVoxelRadius

◆ position

in Point3 glsl::VoxelSurface_render_vrt::position

◆ voxelLambertian

out Color3 glsl::VoxelSurface_render_vrt::voxelLambertian

◆ voxelRadius

uniform float glsl::VoxelSurface_render_vrt::voxelRadius

documentation generated on Wed Nov 24 2021 08:02:04 using doxygen 1.8.15