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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
| class | float16 |
| class | float16Function< T > |
| class | std::numeric_limits< float16 > |
| union | float16::uif |
Macros | |
| #define | FLOAT16_DIG 2 |
| #define | FLOAT16_MAX 65504.0f |
| #define | FLOAT16_MAX_10_EXP 4 |
| #define | FLOAT16_MIN 5.96046448e-08f |
| #define | FLOAT16_MIN_10_EXP -4 |
| #define | FLOAT16_MIN_EXP -13 |
| #define | FLOAT16_NRM_MIN 6.10351562e-05f |
| #define | FLOAT16_RADIX 2 |
| #define | HALF_EPSILON 0.00097656f |
| #define | HALF_MANT_DIG 11 |
| #define | HALF_MAX_EXP 16 |
| #define | register |
Functions | |
| std::ostream & | operator<< (std::ostream &os, float16 h) |
| std::istream & | operator>> (std::istream &is, float16 &h) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
| #define FLOAT16_DIG 2 |
| #define FLOAT16_MAX 65504.0f |
Referenced by std::numeric_limits< float16 >::max().
| #define FLOAT16_MAX_10_EXP 4 |
| #define FLOAT16_MIN 5.96046448e-08f |
Referenced by std::numeric_limits< float16 >::denorm_min().
| #define FLOAT16_MIN_10_EXP -4 |
| #define FLOAT16_MIN_EXP -13 |
| #define FLOAT16_NRM_MIN 6.10351562e-05f |
Referenced by std::numeric_limits< float16 >::min().
| #define FLOAT16_RADIX 2 |
| #define HALF_EPSILON 0.00097656f |
| #define HALF_MANT_DIG 11 |
| #define HALF_MAX_EXP 16 |
| #define register |
| std::ostream& operator<< | ( | std::ostream & | os, |
| float16 | h | ||
| ) |
| std::istream& operator>> | ( | std::istream & | is, |
| float16 & | h | ||
| ) |
1.8.15