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Classes | |
class | float16 |
class | float16Function< T > |
class | std::numeric_limits< float16 > |
union | float16::uif |
Macros | |
#define | FLOAT16_DIG 2 |
#define | FLOAT16_MAX 65504.0f |
#define | FLOAT16_MAX_10_EXP 4 |
#define | FLOAT16_MIN 5.96046448e-08f |
#define | FLOAT16_MIN_10_EXP -4 |
#define | FLOAT16_MIN_EXP -13 |
#define | FLOAT16_NRM_MIN 6.10351562e-05f |
#define | FLOAT16_RADIX 2 |
#define | HALF_EPSILON 0.00097656f |
#define | HALF_MANT_DIG 11 |
#define | HALF_MAX_EXP 16 |
#define | register |
Functions | |
std::ostream & | operator<< (std::ostream &os, float16 h) |
std::istream & | operator>> (std::istream &is, float16 &h) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define FLOAT16_DIG 2 |
#define FLOAT16_MAX 65504.0f |
Referenced by std::numeric_limits< float16 >::max().
#define FLOAT16_MAX_10_EXP 4 |
#define FLOAT16_MIN 5.96046448e-08f |
Referenced by std::numeric_limits< float16 >::denorm_min().
#define FLOAT16_MIN_10_EXP -4 |
#define FLOAT16_MIN_EXP -13 |
#define FLOAT16_NRM_MIN 6.10351562e-05f |
Referenced by std::numeric_limits< float16 >::min().
#define FLOAT16_RADIX 2 |
#define HALF_EPSILON 0.00097656f |
#define HALF_MANT_DIG 11 |
#define HALF_MAX_EXP 16 |
#define register |
std::ostream& operator<< | ( | std::ostream & | os, |
float16 | h | ||
) |
std::istream& operator>> | ( | std::istream & | is, |
float16 & | h | ||
) |