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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Namespaces | |
G3D | |
Macros | |
#define | G3D_gfx_getOpenGLState_h |
Functions | |
String | G3D::getOpenGLState (bool showDisabled=true) |
Returns all OpenGL state as a formatted string of C++ code that will reproduce that state. More... | |
const char * | G3D::GLenumToString (GLenum i) |
Pretty printer for GLenums. More... | |
int | G3D::sizeOfGLFormat (GLenum format) |
Returns the number of bytes occupied by a value in an OpenGL format (e.g. More... | |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define G3D_gfx_getOpenGLState_h |