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glsl::Light_glsl::ShadowMap Struct Reference

Public Attributes

float bias
 
mat4 MVP
 Modelview projection matrix used for the light's shadow map. More...
 
Texture2DShadow texture
 
float vsmLightBleedReduction
 
Texture2DShadow vsmTexture
 

Member Data Documentation

◆ bias

float glsl::Light_glsl::ShadowMap::bias

◆ MVP

mat4 glsl::Light_glsl::ShadowMap::MVP

Modelview projection matrix used for the light's shadow map.

◆ texture

Texture2DShadow glsl::Light_glsl::ShadowMap::texture

◆ vsmLightBleedReduction

float glsl::Light_glsl::ShadowMap::vsmLightBleedReduction

◆ vsmTexture

Texture2DShadow glsl::Light_glsl::ShadowMap::vsmTexture

documentation generated on Wed Nov 24 2021 08:02:04 using doxygen 1.8.15