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Classes | |
class | glsl::AmbientOcclusion_constants_glsl |
Shader program. More... | |
Namespaces | |
glsl | |
Macros | |
#define | AmbientOcclusion_constants_glsl |
#define | AmbientOcclusion_constants_glsl |
#define | LOG_MAX_OFFSET (3) |
#define | LOG_MAX_OFFSET (3) |
#define | MAX_MIP_LEVEL (4) |
#define | MAX_MIP_LEVEL (4) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define AmbientOcclusion_constants_glsl |
#define AmbientOcclusion_constants_glsl |
#define LOG_MAX_OFFSET (3) |
#define LOG_MAX_OFFSET (3) |
Referenced by glsl::AmbientOcclusion_AO_pix::tapLocation().
#define MAX_MIP_LEVEL (4) |
Referenced by glsl::AmbientOcclusion_AO_pix::tapLocation().
#define MAX_MIP_LEVEL (4) |