Support Forum       G3D Web Page     
Classes | Namespaces
DefaultRenderer_OIT_writePixel.glsl File Reference

This shader corresponds to listing 1 of: More...

Classes

struct  glsl::DefaultRenderer_OIT_writePixel_glsl::_Texture2D
 
class  glsl::DefaultRenderer_OIT_writePixel_glsl
 
This shader corresponds to listing 1 of: More...
 

Namespaces

 glsl
 

Detailed Description

This shader corresponds to listing 1 of:

McGuire and Mara, A Phenomenological Scattering Model for Order-Independent Transparency, Proceedings of the ACM Symposium on Interactive 3D Graphics and Games (I3D), Feburary 28, 2016

http://graphics.cs.williams.edu/papers/TransparencyI3D16/

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License


documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15