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DefaultRenderer_compositeWeightedBlendedOIT.pix File Reference

This shader corresponds to listing 2 of: More...

Classes

class  glsl::DefaultRenderer_compositeWeightedBlendedOIT_pix
 
This shader corresponds to listing 2 of: More...
 

Namespaces

 glsl
 

Detailed Description

This shader corresponds to listing 2 of:

McGuire and Mara, A Phenomenological Scattering Model for Order-Independent Transparency, Proceedings of the ACM Symposium on Interactive 3D Graphics and Games (I3D), Feburary 28, 2016

http://graphics.cs.williams.edu/papers/TransparencyI3D16/

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License


documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15