Support Forum       G3D Web Page     
Classes | Namespaces
MotionBlur_tileMinMax.pix File Reference

Computes the largest-magnitude velocity in the tile with corner at gl_FragCoord.xy * maxBlurRadius. More...

Classes

class  glsl::MotionBlur_tileMinMax_pix
 
Computes the largest-magnitude velocity in the tile with corner at gl_FragCoord.xy * maxBlurRadius. More...
 

Namespaces

 glsl
 

Detailed Description

Computes the largest-magnitude velocity in the tile with corner at gl_FragCoord.xy * maxBlurRadius.

Invoked from MotionBlur::computeTileMax().

This is run twice, once in each dimension. It transposes the output from the input, so it doesn't need to know which pass number it is in.

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License


documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15