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Files | |
file | MotionBlur_gather.pix |
This is designed to read from a G3D-style velocity (optical flow) buffer. | |
file | MotionBlur_gatherLoop.glsl |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. | |
file | MotionBlur_neighborMinMax.pix |
Computes the largest-magnitude velocity and lowest speed of any point that could possibly overlap points in the tile with corner at gl_FragCoord.xy * maxBlurRadius. | |
file | MotionBlur_tileMinMax.pix |
Computes the largest-magnitude velocity in the tile with corner at gl_FragCoord.xy * maxBlurRadius. | |