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This shader expects a prefix (GBuffer::macros() or SVO::macros()) to be attached at runtime using Shader::setPremable. More...
Classes | |
| class | glsl::PointSurface_gbuffer_pix |
This shader expects a prefix (GBuffer::macros() or SVO::macros()) to be attached at runtime using Shader::setPremable. More... | |
Namespaces | |
| glsl | |
Macros | |
| #define | ALPHA_HINT AlphaHint_ONE |
| #define | HAS_ALPHA 0 |
| #define | HAS_EMISSIVE 1 |
| #define | HAS_NORMAL_BUMP_MAP 0 |
| #define | HAS_TRANSMISSIVE 0 |
| #define | PARALLAXSTEPS 0 |
| #define | UNBLENDED_PASS 1 |
This shader expects a prefix (GBuffer::macros() or SVO::macros()) to be attached at runtime using Shader::setPremable.
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License
| #define ALPHA_HINT AlphaHint_ONE |
Referenced by glsl::UniversalSurface_gbuffer_pix::main().
| #define HAS_ALPHA 0 |
| #define HAS_EMISSIVE 1 |
| #define HAS_NORMAL_BUMP_MAP 0 |
Referenced by glsl::UniversalSurface_gbuffer_pix::main().
| #define HAS_TRANSMISSIVE 0 |
| #define PARALLAXSTEPS 0 |
Referenced by glsl::UniversalSurface_gbuffer_pix::main().
| #define UNBLENDED_PASS 1 |
1.8.15