Support Forum       G3D Web Page     
Classes | Namespaces
SVO_buildInit.glc File Reference

Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls. More...

Classes

class  glsl::SVO_buildInit_glc
 
Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls. More...
 

Namespaces

 glsl
 

Detailed Description

Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls.

If startIndex < 0, considers countBuffer[startIndex] to be zero.

Requires BUFFER_WIDTH to be set to choose grid dimensions.

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License


documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15