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file | SVO.glsl |
| For use with G3D::Shader.
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file | SVO_allocateNodes.glc |
| Requires WORK_GROUP_SIZE_X, WORK_GROUP_SIZE_Y.
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file | SVO_allocateNodesDenseTree.glc |
| Requires WORK_GROUP_SIZE_X, WORK_GROUP_SIZE_Y.
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file | SVO_allocateNodesTopMipMap.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_base.glsl |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_buildInit.glc |
| Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls.
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file | SVO_clearTopDenseTree.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_clearTree.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_copyBrickBorder.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_countToIndirectArgument.glc |
| Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls.
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file | SVO_downsampleValues.glc |
| Requires WORK_GROUP_SIZE_X, WORK_GROUP_SIZE_Y.
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file | SVO_fillBuffer.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_flagPopulatedChildren.glc |
| Requires BUFFER_WIDTH = width, BUFFER_WIDTH_MASK = width - 1 and BUFFER_WIDTH_SHIFT = log_2(width) to be passed, where width is a power of 2.
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file | SVO_levelAllocToIndex.glc |
| Computes (countBuffer[endIndex] - countBuffer[startIndex]) and then uses that to produce the indirect buffer for dispatch/draw indirect calls.
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file | SVO_normalizeValues.glc |
| Requires WORK_GROUP_SIZE_X, WORK_GROUP_SIZE_Y.
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file | SVO_renderRaycasting.pix |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_renderRaycasting.vrt |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_sampling.glsl |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_traversal.glsl |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_updateLevelIndexBuffer.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_updateLevelSizeBuffer.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_util.glsl |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_visualizeFragments.pix |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_visualizeFragments.vrt |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_visualizeNodes.geo |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_visualizeNodes.pix |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_visualizeNodes.vrt |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_writeNeighborPointers.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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file | SVO_writeVoxelFragValues.glc |
| G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
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