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Classes | Namespaces | Macros | Enumerations | Functions
System.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::Array< T, MIN_ELEMENTS >
 
Dynamic 1D array tuned for performance. More...
 
class  G3D::System
 
OS and processor abstraction. More...
 

Namespaces

 G3D
 

Macros

#define Fixed   OSX_Fixed
 
#define Point   OSX_Point
 
#define Zone   OSX_Zone
 

Enumerations

enum  G3D::G3DEndian {
  G3D::G3D_BIG_ENDIAN,
  G3D::G3D_LITTLE_ENDIAN
}
 
The order in which the bytes of an integer are stored on a machine. More...
 

Functions

String G3D::license ()
 G3D, SDL, and IJG libraries require license documentation to be distributed with your program. More...
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ Fixed

#define Fixed   OSX_Fixed

◆ Point

#define Point   OSX_Point

◆ Zone

#define Zone   OSX_Zone

documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15