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Application visibility event structure. More...
Public Attributes | |
uint8 | gain |
Whether given states were gained or lost (1/0) More... | |
const OSWindow * | osWindow |
The current window for this event. More... | |
uint8 | state |
A mask of the focus states. More... | |
uint8 | type |
GEventType::ACTIVE. More... | |
Application visibility event structure.
uint8 G3D::ActiveEvent::gain |
Whether given states were gained or lost (1/0)
const OSWindow* G3D::ActiveEvent::osWindow |
The current window for this event.
Referenced by G3D::GEvent::osWindow().
uint8 G3D::ActiveEvent::state |
A mask of the focus states.
uint8 G3D::ActiveEvent::type |