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G3D::BumpMap::Specification Class Reference

Public Member Functions

 Specification ()
 
 Specification (const Any &any)
 The any should be either a string that is a filename of a height field or a table of texture and settings. More...
 
bool operator!= (const Specification &other) const
 
bool operator== (const Specification &other) const
 

Public Attributes

Settings settings
 
Texture::Specification texture
 If loading a height field, be sure to set
texture.preprocess = Texture::Preprocess::normalMap() More...
 

Constructor & Destructor Documentation

◆ Specification() [1/2]

G3D::BumpMap::Specification::Specification ( )
inline

◆ Specification() [2/2]

G3D::BumpMap::Specification::Specification ( const Any any)

The any should be either a string that is a filename of a height field or a table of texture and settings.

Member Function Documentation

◆ operator!=()

bool G3D::BumpMap::Specification::operator!= ( const Specification other) const
inline

◆ operator==()

bool G3D::BumpMap::Specification::operator== ( const Specification other) const

Member Data Documentation

◆ settings

Settings G3D::BumpMap::Specification::settings

◆ texture

Texture::Specification G3D::BumpMap::Specification::texture

If loading a height field, be sure to set
texture.preprocess = Texture::Preprocess::normalMap()


documentation generated on Wed Nov 24 2021 08:01:53 using doxygen 1.8.15