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Classes | |
class | Settings |
Static Public Member Functions | |
static void | weld (Array< Vector3 > &vertices, Array< Vector2 > &textureCoords, Array< Vector3 > &normals, Array< Array< int > *> &indices, const Settings &settings) |
Mutates geometry, texCoord, and indexArray so that the output has collocated vertices collapsed (welded). More... | |
static void | weld (Array< Vector3 > &vertices, Array< Vector2 > &textureCoords, Array< Vector3 > &normals, Array< int > &indices, const Settings &settings) |
Mutates geometry, texCoord, and indexArray so that the output has collocated vertices collapsed (welded). More... | |
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static |
Mutates geometry, texCoord, and indexArray so that the output has collocated vertices collapsed (welded).
vertices | Input and output |
textureCoords | Input and output |
normals | Output only |
indices | Input and output. This is an array of trilist indices. |
Referenced by weld().
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inlinestatic |
Mutates geometry, texCoord, and indexArray so that the output has collocated vertices collapsed (welded).
vertices | Input and output |
textureCoords | Input and output |
normals | Output only |
indices | Input and output. This is an array of trilist indices. |