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Public Member Functions | |
Settings (float normalSmoothAngle=toRadians(70.0f)) | |
Settings (const Any &any) | |
void | deserialize (class BinaryInput &b) |
void | serialize (class BinaryOutput &b) const |
Any | toAny () const |
Public Attributes | |
float | normalSmoothingAngle |
Surfaces with normals that are within this angle of each other are considered to be curved. More... | |
float | normalWeldRadius |
float | textureWeldRadius |
float | vertexWeldRadius |
Default value is 0. More... | |
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inline |
G3D::Welder::Settings::Settings | ( | const Any & | any | ) |
void G3D::Welder::Settings::deserialize | ( | class BinaryInput & | b | ) |
void G3D::Welder::Settings::serialize | ( | class BinaryOutput & | b | ) | const |
Any G3D::Welder::Settings::toAny | ( | ) | const |
float G3D::Welder::Settings::normalSmoothingAngle |
Surfaces with normals that are within this angle of each other are considered to be curved.
Default value is toRadians(70.0f).
float G3D::Welder::Settings::normalWeldRadius |
float G3D::Welder::Settings::textureWeldRadius |
float G3D::Welder::Settings::vertexWeldRadius |
Default value is 0.