| Support Forum G3D Web Page |
Public Member Functions | |
| Settings (float normalSmoothAngle=toRadians(70.0f)) | |
| Settings (const Any &any) | |
| void | deserialize (class BinaryInput &b) |
| void | serialize (class BinaryOutput &b) const |
| Any | toAny () const |
Public Attributes | |
| float | normalSmoothingAngle |
| Surfaces with normals that are within this angle of each other are considered to be curved. More... | |
| float | normalWeldRadius |
| float | textureWeldRadius |
| float | vertexWeldRadius |
| Default value is 0. More... | |
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inline |
| G3D::Welder::Settings::Settings | ( | const Any & | any | ) |
| void G3D::Welder::Settings::deserialize | ( | class BinaryInput & | b | ) |
| void G3D::Welder::Settings::serialize | ( | class BinaryOutput & | b | ) | const |
| Any G3D::Welder::Settings::toAny | ( | ) | const |
| float G3D::Welder::Settings::normalSmoothingAngle |
Surfaces with normals that are within this angle of each other are considered to be curved.
Default value is toRadians(70.0f).
| float G3D::Welder::Settings::normalWeldRadius |
| float G3D::Welder::Settings::textureWeldRadius |
| float G3D::Welder::Settings::vertexWeldRadius |
Default value is 0.
1.8.15