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lightMap.glsl File Reference

Include into your shader to access the radiosityNormalMap(lightMap0, lightMap1, lightMap2, lightCoord, tsN) function, which returns a radiance sample from the Radiosity Normal Map specified by the first three parameters. More...

Classes

class  glsl::lightMap_glsl
 
Include into your shader to access the radiosityNormalMap(lightMap0, lightMap1, lightMap2, lightCoord, tsN) function, which returns a radiance sample from the Radiosity Normal Map specified by the first three parameters. More...
 

Namespaces

 glsl
 

Macros

#define G3D_lightMap_glsl
 

Detailed Description

Include into your shader to access the radiosityNormalMap(lightMap0, lightMap1, lightMap2, lightCoord, tsN) function, which returns a radiance sample from the Radiosity Normal Map specified by the first three parameters.

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Macro Definition Documentation

◆ G3D_lightMap_glsl

#define G3D_lightMap_glsl

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15