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Matrix.h File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  G3D::Matrix::Impl
 Used internally by Matrix. More...
 
class  G3D::Matrix
 
N x M matrix. More...
 

Namespaces

 G3D
 

Macros

#define DECLARE_METHODS_1(method)
 

Functions

G3D::Matrix abs (const G3D::Matrix &M)
 
G3D::Matrix operator* (const G3D::Matrix::T &v, const G3D::Matrix &M)
 
G3D::Matrix operator+ (const G3D::Matrix::T &v, const G3D::Matrix &M)
 
G3D::Matrix operator- (const G3D::Matrix::T &v, const G3D::Matrix &M)
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ DECLARE_METHODS_1

#define DECLARE_METHODS_1 (   method)
Value:
inline Matrix method() const {\
Matrix C(impl->R, impl->C);\
impl->method(*C.impl);\
return C;\
}\
void method(Matrix& out) const;

Function Documentation

◆ abs()

G3D::Matrix abs ( const G3D::Matrix M)
inline

◆ operator*()

G3D::Matrix operator* ( const G3D::Matrix::T v,
const G3D::Matrix M 
)
inline

◆ operator+()

G3D::Matrix operator+ ( const G3D::Matrix::T v,
const G3D::Matrix M 
)
inline

◆ operator-()

G3D::Matrix operator- ( const G3D::Matrix::T v,
const G3D::Matrix M 
)
inline

documentation generated on Wed Nov 24 2021 08:01:51 using doxygen 1.8.15