Support Forum G3D Web Page |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
class | G3D::Matrix::Impl |
Used internally by Matrix. More... | |
class | G3D::Matrix |
N x M matrix. More... | |
Namespaces | |
G3D | |
Macros | |
#define | DECLARE_METHODS_1(method) |
Functions | |
G3D::Matrix | abs (const G3D::Matrix &M) |
G3D::Matrix | operator* (const G3D::Matrix::T &v, const G3D::Matrix &M) |
G3D::Matrix | operator+ (const G3D::Matrix::T &v, const G3D::Matrix &M) |
G3D::Matrix | operator- (const G3D::Matrix::T &v, const G3D::Matrix &M) |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define DECLARE_METHODS_1 | ( | method | ) |
|
inline |
Referenced by glsl::BilateralFilter_apply_pix::calculateBilateralWeight(), glsl::DepthOfField_glsl::circleOfConfusionRadiusPixels(), glsl::gradient_glsl::electricGradient(), glsl::Film_FXAA_13_performance_pix::FxaaLuma(), glsl::Film_FXAA_13_performance_pix::FxaaPixelShader(), glsl::gradient_glsl::heatmapGradient(), glsl::DefaultRenderer_gatherGlossy_pix::main(), glsl::DepthOfField_blur_pix::main(), glsl::DefaultRenderer_pathTracedIndirect_pix::neonGradient(), glsl::screenSpaceRayTrace_glsl::numLayers(), glsl::octahedral_glsl::octEncode(), glsl::AmbientOcclusion_sample_glsl::sampleAO(), glsl::DDGIVolume_glsl::sampleOneDDGIVolume(), glsl::g3dmath_glsl::signNotZero(), glsl::gradient_glsl::techGradient(), and glsl::screenSpaceRayTrace_glsl::traceScreenSpaceRay1().
|
inline |
|
inline |
|
inline |