Support Forum       G3D Web Page     
Classes | Namespaces | Macros
UniversalMaterial_sample.glsl File Reference

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...

Classes

class  glsl::UniversalMaterial_sample_glsl
 Shader program. More...
 
struct  glsl::UniversalMaterial_sample_glsl::UniversalMaterialSample
 
Stores interpolated samples of the UniversalMaterial parameters in the particular encoding format used for that class and struct (including vertex properties). More...
 

Namespaces

 glsl
 

Macros

#define TRANSPARENT_AS_OPAQUE_PASS   0
 
#define UNBLENDED_PASS   0
 
#define UniversalMaterial_sample_glsl
 

Detailed Description

G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.

Macro Definition Documentation

◆ TRANSPARENT_AS_OPAQUE_PASS

#define TRANSPARENT_AS_OPAQUE_PASS   0

◆ UNBLENDED_PASS

#define UNBLENDED_PASS   0

◆ UniversalMaterial_sample_glsl

#define UniversalMaterial_sample_glsl

documentation generated on Wed Nov 24 2021 08:01:50 using doxygen 1.8.15