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UniversalSurface Directory Reference

Files

file  UniversalSurface_depthOnly.pix
 Only used on OS X, as a null pixel shader.
 
file  UniversalSurface_depthOnly.vrt
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_depthOnlyNonOpaque.pix
 For depth only passes with both parallax mapping and alpha components.
 
file  UniversalSurface_depthPeel.pix
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_gbuffer.pix
 This shader expects a prefix (GBuffer::macros() or SVO::macros()) to be attached at runtime using Shader::setPremable.
 
file  UniversalSurface_gbuffer.vrt
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_modulateBackground.pix
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_modulateBackground.vrt
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_render.pix
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_render.vrt
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_SVO.geo
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_SVO.pix
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_SVO.vrt
 G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
 
file  UniversalSurface_vertex.glsl
 Declares the input variables and provides a helper function transform() that computes the object-to-world space transformation and related vertex attributes.
 
file  UniversalSurface_vertexHelpers.glsl
 Provides helper transformation functions for universal surface.
 

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