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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
class | glsl::UniversalMaterial_glsl |
Shader program. More... | |
Namespaces | |
glsl | |
Macros | |
#define | uniform_UniversalMaterial(name) |
Declares all material properties. More... | |
#define | UniversalMaterial_glsl |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
#define uniform_UniversalMaterial | ( | name | ) |
Declares all material properties.
Additional macros will also be bound by UniversalMaterial::setShaderArgs:
name | Include the underscore suffix, if a name is desired |
#define UniversalMaterial_glsl |