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G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License. More...
Classes | |
| class | glsl::UniversalMaterial_glsl |
| Shader program. More... | |
Namespaces | |
| glsl | |
Macros | |
| #define | uniform_UniversalMaterial(name) |
Declares all material properties. More... | |
| #define | UniversalMaterial_glsl |
G3D Innovation Engine http://casual-effects.com/g3d Copyright 2000-2019, Morgan McGuire All rights reserved Available under the BSD License.
| #define uniform_UniversalMaterial | ( | name | ) |
Declares all material properties.
Additional macros will also be bound by UniversalMaterial::setShaderArgs:
| name | Include the underscore suffix, if a name is desired |
| #define UniversalMaterial_glsl |
1.8.15